Basic Cohub abilities. Most agents already have these mounted; listed here for reference.
Platform Published by the Neta team.
Official Made by the Neta team.
Verified Reviewed by the Neta team.
Community Shared by a Cohub user. Not reviewed — read SKILL.md before you use it.
oc-clay-mansion-scene
Verified@sumino/oc-clay-mansion-scene
Use it in Cohub
Paste this into your agent's chat — it fetches the skill and follows it.
Use the skill: oc-clay-mansion-scene. Run `npx -y @neta-art/neta-search-cli@latest skills use @sumino/oc-clay-mansion-scene --via site` and follow what it prints. Read its complete output, redirecting it to a temporary file first if necessary, and resolve relative paths from the skill directory it prints.
npx -y @neta-art/neta-search-cli@latest skills use @sumino/oc-clay-mansion-scene
Summary
Turn your character into a handmade clay Halloween mansion: towers, glowing pumpkins and no character in sight.
Get one tall picture of a clay-miniature mansion group: a main tower, two or three smaller ones, and a bridge joining them.
Your character shows up only through their design: a button door, teapot dome, thread-spool silos, a needle spire, and belongings left on the ground.
It looks like a photographed handmade model: soft matte clay with fingerprints, tool marks, chipped paint and moss, on a warm orange to deep purple glow.
Spooky-cute extras fill the scene: carved pumpkins, bats, ghosts, tombstones, bare trees and cobwebs. There is no text, and no gore.
Works best for a character with distinctive clothes, held objects or a themed place. The result is a picture added to your canvas, not a web page.
SKILL.md
# OC Clay Mansion Scene
A vertical 3:4 handmade clay miniature of a Halloween mansion **cluster**: one tall dollhouse tower, two or three secondary towers, a bridge, and a mossy base full of glowing pumpkins. The buildings are soft clay with fingerprints and tool marks, aged and mottled, warm windows in many pane patterns, set on a clean gradient from pure warm orange to deep purple. The OC never appears; the character is rebuilt as architecture — a button door, a teapot dome, thread-spool silos, a music-box tower, a needle spire, ball-jointed columns, lace eaves — plus their belongings dropped on the ground.
**Live demo:** https://neta.art/w/sumino/sweet-nightmare-park/ciely-halloween-mansion
**Demo asset:** `assets/demo-cover.webp`
## What the user gets
- One vertical 3:4 clay-miniature photograph of a mansion cluster, centred, on a warm-orange-to-deep-purple gradient with open space and a soft halo.
- Soft matte clay throughout: visible fingerprints, tool marks, seams, chipped paint, cracked porcelain, moss in the joints.
- A hierarchy of buildings: one dominant tower, two or three secondary shapes, bridges or platforms between them — not a single house, not a wedding cake.
- Halloween dressing: moss base, carved pumpkins with OC symbols, twisted dead trees, inverted roots, floating ruins and rose clusters, bats, broken tombstones, mini skulls, cobwebs, translucent ghosts, leaves, dry vines.
- The OC's identity hidden in architecture and props; no character, no doll with a face, no portrait, no statue.
- An image Work placed on the Board. No web page unless the user explicitly asks.
## When to use
Use when the user wants a 3D handmade, miniature or dollhouse-like Halloween mansion for a character:
- "clay miniature mansion", "黏土微缩宅邸", "软陶万圣节房子";
- "dollhouse Halloween scene", "miniature Halloween mansion";
- a cluster of whimsical towers with a warm gradient, not a flat poster.
Do not use for:
- a watercolour house on pure white — use `oc-halloween-mansion-scene`;
- a sticker sheet of icons — `oc-halloween-icon-sheet`;
- a character portrait or a scene with the OC in it;
- a page or interactive work — only build one if asked.
## Hard rules
0. **Use the sandbox CLI path.** Every `neta` command is `node /mods/neta/neta …` (`neta` may not be on PATH).
1. **Read the OC first.** Use the world's real atom, cover and `## 形象参考`. Build the motif list from that character; never reuse the demo's shapes.
2. **No character anywhere.** No face, body, chibi, silhouette, portrait, reflection, **doll with a face**, or human-shaped statue. A dollhouse is architecture; a doll is a character. Say "no doll with a face" explicitly for doll-themed OCs.
3. **Do not attach the character cover.** The model will put her in a window. Read it yourself; pass text only.
4. **Clay, not resin.** Soft matte clay with fingerprints, tool marks, seams, chipped edges and slight asymmetry. No glossy plastic, no polished 3D render, no metallic sheen. Studio light, no messy shadows.
5. **Gradient, not white.** Background runs from pure warm orange behind the house to deep purple at the edges, with a soft halo and open space. This is the deliberate difference from the watercolour skill.
6. **A cluster, not a cottage.** One dominant tower plus two or three secondary shapes, linked by a bridge, stair or platform. Each shape is freely reconstructed from the OC's design; do not stack generic castle towers.
7. **Identity in the build.** At least four OC-derived architectural details and three ground props. A house with only pumpkins is generic Halloween.
8. **One warm light.** Windows and pumpkins carry warm amber; clay walls stay grey-blue, deep purple, grey-black and aged beige. One OC accent (rose red, pink-purple, sapphire) in small areas.
9. **No text.** No letters, numbers, signage, watermark or signature. A plaque stays blank.
10. **Image Work and card only.** No `work init web`, no page, unless asked.
## Pipeline
### 0. Read the OC and derive motifs
```bash
node /mods/neta/neta atom list --type character
node /mods/neta/neta atom get "world/characters/<Name>.md"
node /mods/neta/neta find images "<Name>"
```
Collect 8–12 motifs that can become architecture or props:
- body / species: doll joints, horns, ears, wings, stitches, eye colour;
- garment: frills, ribbons, lace, a specific silhouette;
- held objects: a doll, a teapot, a needle, a rose, a key;
- power / zone: hospital, tea party, mirror hall, carousel;
- small belongings that can be dropped on the ground.
### 1. Turn motifs into buildings
| Motif | Building translation |
| --- | --- |
| doll joints | ball-jointed porch columns, jointed bridge supports |
| stitching / surgery | stitched facade seams, cross-stitch window bars, bandage bridge |
| a favourite teapot | teapot dome with a spout, teacup conservatory |
| thread / spools | thread-spool silos with wound ridges |
| a needle | thin needle spire trailing a thread |
| buttons | button door, button window frames, button rivets |
| a music box | tower with a brass winding key |
| lace / frills | lace-cut eaves, frilled roof hem |
| a rose | rose vines climbing the tower, rose window |
| porcelain skin | porcelain-white gable, cracked glaze |
| a crown / tiara | crown-shaped fence or finial |
| a signature colour | one tower glazed in that colour |
Write 3–4 building shapes and one hierarchy sentence before prompting:
> One tall central dollhouse with a porcelain gable; a teapot dome on the left; two thread-spool silos behind; a music-box tower on the right with a key; a ribbon bridge between them; a mossy base with pumpkins.
### 2. Generate
```bash
NETA_DEFAULT_IMAGE_MODEL=gpt-image-2 node /mods/neta/neta generate image \
--work-title "<Name> · Halloween Mansion" \
--work-description "<one sentence: the cluster and the hidden motifs>" \
--param size=1536x2048 --param quality=high --param output_format=png \
--prompt "$(cat /tmp/<slug>-clay-mansion.txt)"
```
No `--image` character reference. Read `references/art-direction.md` for the full prompt template and the exact demo prompt.
Regenerate once if a person or a faced doll appears, if the clay looks like glossy resin, or if the background turns white or muddy. Do not paint a figure out.
### 3. QA
Follow `references/qa.md`. Hard checks:
- no human figure, doll with a face, portrait, statue or reflection;
- matte soft clay with fingerprints and tool marks, not glossy;
- warm-orange-to-purple gradient with open space, not white;
- one dominant tower plus secondary shapes, linked, centred;
- at least four OC architectural details and three props;
- pumpkins, bats, ghosts, tombstones, trees, moss, leaves;
- no text;
- 3:4 and readable at thumbnail size.
### 4. Deliver
The generate call already made the Work. Place its image card:
```bash
node /mods/neta/.agents/skills/board-ops/scripts/place.mjs \
--title "<Name> · Halloween Mansion" \
--work "works/work_<id>.json"
```
Take the path from the generate result. Do **not** create a web work.
The image Work has a public Studio page at `https://neta.art/w/<owner>/<world>/<slug>`; verify with `curl -sI` (200) before sharing.
### 5. Package the skill (optional)
If the user asks for a reusable skill, copy this folder to `.agents/skills-drafts/<skill-name>/`, keep the demo as the worked example, write `SKILL.md` in English even when the world is Chinese, then follow `references/publishing.md`.
## Pitfalls
- **The character cover is a trap.** It produces a doll or a girl in the window. Use it only for your own reading.
- **Clay becomes plastic.** Add "matte soft clay, fingerprints, tool marks, seams, slightly uneven, no gloss, no metallic sheen".
- **Too many towers.** More than four shapes reads as a wedding cake. Keep one dominant and two or three secondary.
- **The gradient turns muddy.** Keep pure warm orange at the centre, deep purple only at the edges; avoid green and grey washes.
- **The house floats.** Add a mossy clay base, a path, pumpkins and ground props to anchor it.
- **Doll-themed OCs invite a doll.** Say "no doll with a face; the dollhouse itself is the character".
- **Gore creeps in** for hospital or horror OCs. Keep it cute-eerie: stitches, buttons, teacups, bandages — no blood, no organs.
- **A page is not required.** Stop at the image Work and its card.
## Demo
The shipped example is Ciely from *Sweet Nightmare Park*: a porcelain-gabled dollhouse with stitched seams, a four-hole button door, ball-jointed columns, lace eaves, a teapot dome and teacup conservatory, pink and purple thread-spool silos, a thimble chimney, a music-box tower with a brass key, a needle spire trailing red thread, and a ribbon bridge. Pumpkins are carved with a button, a rose, a cross-stitch and a teardrop. No character or faced doll appears.