Basic Cohub abilities. Most agents already have these mounted; listed here for reference.
Platform Published by the Neta team.
Official Made by the Neta team.
Verified Reviewed by the Neta team.
Community Shared by a Cohub user. Not reviewed — read SKILL.md before you use it.
oc-magazine-cover-fold
Verified@sumino/oc-magazine-cover-fold
Use it in Cohub
Paste this into your agent's chat — it fetches the skill and follows it.
Use the skill: oc-magazine-cover-fold. Run `npx -y @neta-art/neta-search-cli@latest skills use @sumino/oc-magazine-cover-fold --via site` and follow what it prints. Read its complete output, redirecting it to a temporary file first if necessary, and resolve relative paths from the skill directory it prints.
npx -y @neta-art/neta-search-cli@latest skills use @sumino/oc-magazine-cover-fold
Summary
Turn one of your characters into a magazine cover, then publish it as a page that looks like a real printed issue.
The cover's top half is a warm, film-like scene of your character sitting somewhere in their own world, with no text on it.
The bottom half is the same moment as a close-up seen through thick ribbed glass, with the title set only there.
The title is a short two-to-four-word name, plus a short English line, the character's name, and two short Chinese lines.
It's shown as a physical magazine on a table, with slight tilt, gloss and page edges. A small detail thumbnail opens the glass close-up.
Works best for a character with a distinctive look, a signature prop and a clear place in your world. You get a published page and a card on your board.
SKILL.md
# OC Magazine Cover — Half-Fold
One character, one issue: the top half is a warm film still of them sitting in their own world; the bottom half is that same moment pushed into a close-up and seen through thick vertical ribbed glass, with the issue's title set only there. Then the page lays the issue on the table.
**Live issue:** https://neta.art/w/sumino/sweet-nightmare-park/irisdeep-the-quiet-point-cover
**Package:** `templates/` is the working page; `references/art-direction.md` holds the prompt recipe; `assets/demo-issue.webp` is the shipped issue.
## What the builder gets
- A generated 3:4 cover: cinematic scene above the fold, recognisable glass-refracted close-up below, title and two short lines in the lower half only.
- A page that presents it as a physical magazine — slight perspective, page block edge, gloss, issue line, a detail thumbnail that opens the glass crop.
- A published web Work and a Board card.
## When to use
- "magazine cover", "editorial cover", "cover story" for one character;
- "半折封面", "棱纹玻璃", "竖纹玻璃封面", "杂志封面";
- a cover where title typography lives inside the image, not on the page.
Not for: a poster with shards or panels; a coloring book; a page whose text must switch languages (the image's type is baked, so it cannot).
## Hard rules
0. **Sandbox CLI.** `node /mods/neta/neta …`.
1. **Read the OC.** `atom get` the character, `## 形象参考`, the cover. The sitting place, the prop and the light all come from that atom.
2. **The fold is at exactly 50%** — a clean cut, not a gradient. Check the seam.
3. **No text in the upper half.** None. The story is carried by the scene alone.
4. **The lower half is a different framing, not a squashed copy** — a close-up of eyes, hands, shoulder, prop.
5. **She stays recognisable through the glass** — silhouette, gaze, prop. Never abstract colour blocks.
6. **All type in the left column of the lower half**, clear of the eye and hands, one line per string. Verify every glyph at 100% zoom.
7. **Two languages, short.** A 2–4 word title, one English title line, the OC's name, two short Chinese lines. Longer text breaks.
8. **3:4, borderless, no watermark**, and the page never adds a frame that reads as one.
9. **Ship it.** Published Work plus Board card.
## Pipeline
### 0. Read the world and the OC
```bash
node /mods/neta/neta atom list --type character
node /mods/neta/neta atom get "world/characters/<Name>.md"
node /mods/neta/neta find images "<Name>"
```
Collect: name, world, silhouette and one identifying feature, costume, palette, one landmark, one prop they carry, one companion, one thing that has just happened.
### 1. Choose the sitting moment
See [`references/art-direction.md`](references/art-direction.md) §1. Write the three answers — where, what they touch, what just happened — before writing the prompt.
### 2. Create the page work
```bash
SLUG="<oc>-<title>-cover"
WORK="works/web/$SLUG"
node /mods/neta/neta work init web "$WORK" --title "<OC> · <Title> — Cover"
# the CLI may normalize works/web → works/webs; use the printed workDir
cp templates/index.html templates/style.css templates/app.js "$WORK"/
cp templates/content.example.js "$WORK/content.js"
mkdir -p "$WORK/assets"
```
### 3. Generate the cover
```bash
NETA_DEFAULT_IMAGE_MODEL=gpt-image-2 node /mods/neta/neta generate image \
--work-title "<OC> · <Title>" \
--param size=1536x2048 --param quality=high --param output_format=png \
--image "world/media/studio/characters/<Name>.png" \
--prompt "$(cat /tmp/<slug>.txt)"
curl -sL "<mediaUrl>" -o /tmp/<slug>.png
convert /tmp/<slug>.png -resize 1200x -quality 88 "$WORK/assets/cover.webp"
convert /tmp/<slug>.png -crop 900x760+<x>+<y> +repage -resize 900x -quality 84 "$WORK/assets/detail.webp"
```
The cover is an ingredient; the page is the deliverable.
### 4. Fill `content.js`
Every `«…»` token: world, issue, kicker, oc, title, lede, note, footNote, accent, art, detail. `lede` is one sentence of story; `note` is the production note.
### 5. QA
[`references/qa.md`](references/qa.md): fold, glass, glyphs, 1440×950 and 390×844, lightbox.
### 6. Publish and place
```bash
node /mods/neta/neta work publish web "$WORK"
node /mods/neta/.agents/skills/board-ops/scripts/place.mjs \
--title "<OC> · <Title> — Cover" --work "$WORK"
```
`slug already exists` almost always means the raw illustration's share card owns `<oc>-<title>`; publish as `<oc>-<title>-cover`. Details in [`references/publishing.md`](references/publishing.md).
## Files
```
<work>/
index.html # masthead, magazine object, issue column, lightbox
style.css # table light, page block edge, gloss, responsive stack
app.js # fills the issue from content.js, lightbox, settle-in
content.js # the only per-issue file
assets/cover.webp assets/detail.webp
```
## Pitfalls
- **A caption instead of a cover.** The type must live inside the lower half of the image; do not move it to HTML.
- **The lower half repeating the whole body** — ask for the close-up explicitly.
- **English subtitle eaten by the cloak** — one line each, inside 42% width; re-render rather than patch.
- **Two grades, warm above and cold below** — state one palette for the whole page.
- **Baked text and a language switcher** — they cannot coexist; this format is intentionally bilingual and fixed.
- **Slug collision with the share card** — suffix `-cover`.
## Demo
`IrisDeep`, gatekeeper of the Abyss Slide in *Sweet Nightmare Park*: a hooded observer with one glowing blue eye, sitting on the wet lip of the slide at dusk with a jar of her "raindrops"; above the fold a funfair in warm last light, below it her eye and gloved hand behind ribbed glass, title 《静默点》 / THE QUIET POINT / IRISDEEP and the lines "雨落进玻璃,我数到第三秒。" "滑梯尽头,没有人在等。"